It gave us a sense of accomplishment in a sense. I think part of the fun of gaming in those days were tweaking the machine to make things work. Of course, my dad was too cheap to buy us more than a few full-fledged commercial games, but luckily this was back when local computer shops still stocked those hundreds-of-games CDs that anyone with a disc-pressing outfit could publish by downloading everything they could scrape together off of the shareware BBSes, so we got a couple of those and had piles and piles of early-'90s shareware games ranging from classics like the Epic and Apogee titles to the most obscure little things that only ever seemed to make it onto one specific compilation and vanished off the Internet entirely when the BBSes went away.Įven though those were the days of having to reboot into MS-DOS mode and figuring out the random individual tweaks to CONFIG.SYS and AUTOEXEC.BAT that any given title might require in order to get the gorram sound working (to say nothing of wondering why they sounded so crummy when all along it was the garbage OPL2 software emulation our sound card's drivers included,) I still think that was my favorite era of gaming - back when PCs had enough horsepower to do some genuinely neat things, but before the bar had been raised so high that it took a hundred people and millions of dollars to be "good enough" for the general market. Back in.good Lord, twenty years ago.my aunt and uncle bought us a modest Pentium II system running Windows 95, our first PC after we'd gotten started on a succession of secondhand 68k Macs. I spent a ton of money trying to have the best experience possible playing those games upgrading hardware. I loved the game play and cinema feel to the later sequels. The Wing Commander series was probably my favorite series of all time. It was an amazing controller but the thumb stick was fairly cheap plastic and I had it break on a couple sticks. I always played using the Wingman Extreme joystick. Wing Commander III was amazing on my Pentium 75MHz computer. PC DOS gaming also holds a big place in my heart. I collect and play with all kinds of systems from the late 70's through today. You should check out Countdown if not already. ![]() I forgot about Mean Streets! I believe it was by the same production house that brought us Countdown, and had very similar game play. I recently had a nice go with I Have no Mouth and I must Scream. I used to play more of them during the past years, but now I mostly play Chaos Engine, Mean Streets, Spear of Destiny or Destruction Derby. You are bringing me back to the great DOS age. Finding appropriate drivers has been the biggest challenge, but it's been fun too. I've had a ton of fun reliving those old days and being impressed with the sound and graphics for the time. That in conjunction with MoSlo 1.5 has made playing everything in the list above very doable. The BIOS on this machine has a "compatibility" mode which disables cache and slows down things considerably. I installed DOS 6.22 on it, and have played around with Windows 3.11, Windows 95 and 98. I bought an old Thrustmaster FCS Mark II joystick and have been having fun with it all. Built in AMD Rage IIC video, and a Soundblaster AWE32 sound card. It's a Dell Optiplex G1 with a Celeron 400 Mhz processor. I started gaming with consoles around 1998 and never really gamed with a computer afterwards.įast forward to today, and not only do I enjoy my Commodore machines, but I also have recently built a vintage DOS machine to play the old games I use to enjoy. ![]() Those were awesome days and advancements were happening left and right. I also ran a WildCat 3.x BBS and wrote door programs for it. I had the Thrustmaster FCS and WCS along with the Thrustmaster steering wheel that saw countless hours of use and even had to rebuild the FCS a couple of times. Wing Commander II (caused me to upgrade to a 386) Some of the great games I played at the time were: ![]() I started with an XT but soon moved up to 286 and other AT machines. I was impressed by how cheap hard drives were and loved being able to build my own machines. I never owned an Amiga and instead moved on to PCs once VGA become a common enough standard. Tyrian 2000 has been a gem for over 2 decades and Brett provides a wonderful breakdown of all the reasons you should check it out.As we're all into the 8-bit Commodore scene, I wondered how many of us are into vintage DOS gaming as well. Instead of being arcade-y like the vast majority of games in this vein Tyrian 2000 separates itself with a wide variety of ship upgrades and more than one way to succeed. Tyrian 2000 is a top down shooter in many ways similar to many other games in the genre born from Galaga or Space Invaders. This week Brett and Walker do a deep dive on Brett's favorite game Tyrian 2000. About Tyrian 2000 - The Greatest Top Down Shooter Episode
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